TICK 0
UNITS 0
KILLED 0
FPS 60
SPEED 1x
// SIMULATION
SIM SPEED1x
// BATTLE CONFIG
UNITS PER SIDE500
TERRAIN DENSITY30%
SCENARIO
// UNIT TYPES
INFANTRY — balanced
CAVALRY — fast, strong
ARCHER — ranged
MAGE — AoE damage
// TACTICS
RED TACTIC
BLUE TACTIC
// MINIMAP
— UNIT ELIMINATED —

VICTORY

BATTLE CONCLUDED

// PHASE
APPROACH
// RED ARMY
CRIMSON LEGION 500
KILLS0
LOSSES0
EFFICIENCY
INFANTRY
CAVALRY
ARCHERS
MAGES
// BLUE ARMY
AZURE VANGUARD 500
KILLS0
LOSSES0
EFFICIENCY
INFANTRY
CAVALRY
ARCHERS
MAGES
// COMBAT LOG